Sunday, March 15, 2009

Shades of Grey

Shades of Grey is a sort of setting/game that I've been working on with the help of my gaming group. The basic premise is taken from the Fate/Stay Night canon: Magical powered Masters working with exceptionally powerful Spirits. There isn't a Grail War or anything to pit the characters against each other, and there are no (as of yet) 'Classes' like Rider and Saber and Berserker. There's also a bit of Negima, in the form of "Pact Partners", and because of the unwanted connotations of Master and Servant, I've decided to take the terms Magister/Magistra Magi and Minister/Ministra Magi from Negima (which mean Master Magi and Servant Magi, but details details). Surprising to me, there's also quite a bit of Bleach. It was unintended, but it really is a surprisingly good feel for the game. People going around in the dead of night slaying giant, out of control ghosts.

Each player plays one half of the Pact Partners, either the Magister or the Minister, the Magister being a Mage and the Minister being a Phantom. The two groups need each other, and have a symbiotic relationship, working together to fight against Shades (corrupted spirits), and other nasties out there. Since each player is playing either a Mage or a Phantom, the idea is that there will be two player teams working together. That would generally mean two or three such Pact groups, depending on the amount of players.


The next few posts will deal with a bit of the fluff involved in the game.

No comments:

Post a Comment